﻿//
// Author: rgy
// Date: 2016-03-18 09:23:00
//

using UnityEngine;
using UnityEngine.EventSystems;

public interface ISoarDScroll
{

    bool MoveDistance(Vector2 delta);
    void OnBeginDrag(PointerEventData eventData);
    void OnDrag(PointerEventData eventData);
    void OnEndDrag(PointerEventData eventData);
    void OnPointerDown(PointerEventData eventData);
}
